﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Checkpoint2XNA.Utilities
{
    public class LightSC
    {
        public Vector3 Position { get; set; }
        public Color Color { get; set; }
        public float Intensity { get; set; }

        public LightSC(Vector3 p, Color c, float i)
        {
            Position = p;
            Color = c;
            Intensity = i;
        }

    }
}
